EXPLORIA, a new way to teach maths at university level as part of everything
Autor: | Pantaleón D. Romero, Sara Barquero, Teresa Ferrer, Paula Aloy, Nicolas Montes, Manuel Millán, Marusela Granell |
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Přispěvatelé: | Producción Científica UCH 2021, UCH. Departamento de Matemáticas, Física y Ciencias Tecnológicas, UCH. Departamento de Comunicación Audiovisual y Publicidad, UCH. Departamento de Proyectos, Teoría y Técnica del Diseño y la Arquitectura |
Jazyk: | angličtina |
Rok vydání: | 2021 |
Předmět: |
Matemáticas - Aprendizaje - Enseñanza universitaria
university level Process (engineering) General Mathematics Teaching method afective domain Space (commercial competition) Educación - Innovaciones tecnológicas - Enseñanza universitaria Mathematics - Study and teaching - Education (Higher) Industrial design Matemáticas - Didáctica - Enseñanza universitaria Taxonomy (general) 0502 economics and business Computer Science (miscellaneous) Mathematics education QA1-939 Engineering (miscellaneous) Competence (human resources) Mathematics - Knowledge and learning - Education (Higher) STEAM business.industry 05 social sciences 050301 education EXPLORIA Education - Technological innovations - Education (Higher) Tecnología educativa - Enseñanza universitaria active methodologies Active learning New product development Educational technology - Education (Higher) business 0503 education 050203 business & management Mathematics |
Zdroj: | CEU Repositorio Institucional Fundación Universitaria San Pablo CEU (FUSPCEU) Mathematics, Vol 9, Iss 1082, p 1082 (2021) Mathematics Volume 9 Issue 10 |
ISSN: | 2227-7390 |
DOI: | 10.3390/math9101082 |
Popis: | Este artículo se encuentra disponible en la siguiente URL: https://www.mdpi.com/2227-7390/9/10/1082 Este artículo de investigación pertenece al número especial "Active Methodologies for the Promotion of Mathematical Learning". The main objective of this article has been to evaluate the effect that the implementation of the EXPLORIA project has had on the Engineering Degree in Industrial Design and Product Development. The EXPLORIA project aims to develop an integrated competence map of the learning process, where the subjects are no longer considered as isolated contents, by elaborating an integrated learning process where the competences and learning outcomes of the subjects are considered as a whole, global and comprehensive learning. The EXPLORIA project connects the competencies of the different STEAM subjects that make up the degree, designing a learning process as a logical, sequential and incremental itinerary. Through concepts on which the foundations of design are based—shape, volume, colour, space and structure—the competencies of the different subjects are defined in incremental learning levels: understanding, applying, experimenting and developing, all taken from Bloom’s taxonomy. Mathematics is linked to the rest of learning through active learning methodologies that make learning useful. This new methodology changes the student’s affective domain towards mathematics in which positive emotions are transformed into positive attitudes that will improve the learning result and therefore, the students’ academic results. To validate it, at the end of the paper, the academic results compared with previous years are shown, as well as an ad hoc survey of the students’ assessment of the new teaching methodology. |
Databáze: | OpenAIRE |
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