EXPLORIA, a new way to teach maths at university level as part of everything

Autor: Pantaleón D. Romero, Sara Barquero, Teresa Ferrer, Paula Aloy, Nicolas Montes, Manuel Millán, Marusela Granell
Přispěvatelé: Producción Científica UCH 2021, UCH. Departamento de Matemáticas, Física y Ciencias Tecnológicas, UCH. Departamento de Comunicación Audiovisual y Publicidad, UCH. Departamento de Proyectos, Teoría y Técnica del Diseño y la Arquitectura
Jazyk: angličtina
Rok vydání: 2021
Předmět:
Matemáticas - Aprendizaje - Enseñanza universitaria
university level
Process (engineering)
General Mathematics
Teaching method
afective domain
Space (commercial competition)
Educación - Innovaciones tecnológicas - Enseñanza universitaria
Mathematics - Study and teaching - Education (Higher)
Industrial design
Matemáticas - Didáctica - Enseñanza universitaria
Taxonomy (general)
0502 economics and business
Computer Science (miscellaneous)
Mathematics education
QA1-939
Engineering (miscellaneous)
Competence (human resources)
Mathematics - Knowledge and learning - Education (Higher)
STEAM
business.industry
05 social sciences
050301 education
EXPLORIA
Education - Technological innovations - Education (Higher)
Tecnología educativa - Enseñanza universitaria
active methodologies
Active learning
New product development
Educational technology - Education (Higher)
business
0503 education
050203 business & management
Mathematics
Zdroj: CEU Repositorio Institucional
Fundación Universitaria San Pablo CEU (FUSPCEU)
Mathematics, Vol 9, Iss 1082, p 1082 (2021)
Mathematics
Volume 9
Issue 10
ISSN: 2227-7390
Popis: Este artículo se encuentra disponible en la siguiente URL: https://www.mdpi.com/2227-7390/9/10/1082 Este artículo de investigación pertenece al número especial "Active Methodologies for the Promotion of Mathematical Learning". The main objective of this article has been to evaluate the effect that the implementation of the EXPLORIA project has had on the Engineering Degree in Industrial Design and Product Development. The EXPLORIA project aims to develop an integrated competence map of the learning process, where the subjects are no longer considered as isolated contents, by elaborating an integrated learning process where the competences and learning outcomes of the subjects are considered as a whole, global and comprehensive learning. The EXPLORIA project connects the competencies of the different STEAM subjects that make up the degree, designing a learning process as a logical, sequential and incremental itinerary. Through concepts on which the foundations of design are based—shape, volume, colour, space and structure—the competencies of the different subjects are defined in incremental learning levels: understanding, applying, experimenting and developing, all taken from Bloom’s taxonomy. Mathematics is linked to the rest of learning through active learning methodologies that make learning useful. This new methodology changes the student’s affective domain towards mathematics in which positive emotions are transformed into positive attitudes that will improve the learning result and therefore, the students’ academic results. To validate it, at the end of the paper, the academic results compared with previous years are shown, as well as an ad hoc survey of the students’ assessment of the new teaching methodology.
Databáze: OpenAIRE