How to design Agile game for education purposes in JIRA
Autor: | Ondrej Havazik, Petra Pavlickova |
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Rok vydání: | 2020 |
Předmět: |
business.industry
Computer science Software tool Interpretation (philosophy) ComputingMilieux_PERSONALCOMPUTING 020207 software engineering 02 engineering and technology Scrum Software Order (business) 0202 electrical engineering electronic engineering information engineering Task analysis 020201 artificial intelligence & image processing Project management business Software engineering Agile software development |
Zdroj: | CoDIT |
DOI: | 10.1109/codit49905.2020.9263937 |
Popis: | This paper describes how to design an agile game in a software tool so that it can be played primarily by computer science students. A board-based game was created and played by students. It is beneficial for students to understand not only an agile approach to IT project management, but also work with software tools. So it was necessary to design the game in computer version as well. The game was played in a board version, compared to the theoretical interpretation, the practical version of the agile approach and Scrum framework was found to be more beneficial. The agile game concept was designed so that the game could be played within 90 minutes. In order to play the game successfully, students have to go through a lecture where the rules and concept of the whole game, how agile approach works, and also the Scrum framework was explained in detail. |
Databáze: | OpenAIRE |
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