How to design Agile game for education purposes in JIRA

Autor: Ondrej Havazik, Petra Pavlickova
Rok vydání: 2020
Předmět:
Zdroj: CoDIT
DOI: 10.1109/codit49905.2020.9263937
Popis: This paper describes how to design an agile game in a software tool so that it can be played primarily by computer science students. A board-based game was created and played by students. It is beneficial for students to understand not only an agile approach to IT project management, but also work with software tools. So it was necessary to design the game in computer version as well. The game was played in a board version, compared to the theoretical interpretation, the practical version of the agile approach and Scrum framework was found to be more beneficial. The agile game concept was designed so that the game could be played within 90 minutes. In order to play the game successfully, students have to go through a lecture where the rules and concept of the whole game, how agile approach works, and also the Scrum framework was explained in detail.
Databáze: OpenAIRE