Autor: |
Schoormann, Thorsten1 thorsten.schoormann@uni-hildesheim.de, Möller, Frederik2 frederik.moeller@tu-braunschweig.de, Di Maria, Marco1 marco.dimaria@uni-hildesheim.de, Große, Nick3 nick.grosse@tu-dortmund.de |
Předmět: |
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Zdroj: |
Journal of Information Systems Education. Summer2023, Vol. 34 Issue 3, p307-325. 19p. |
Abstrakt: |
Particularly young researchers face challenges in organizing large design science research (DSR) projects and often struggle to capture, communicate, and reflect on important components to produce purposeful outcomes. Making informed decisions at the project start, such as selecting suitable kernel theories and development procedures, is of great relevance because they affect the entire design process and the resulting design products. Although DSR can produce different types of outcomes, from more situational artifacts to more abstract design knowledge, scholars point to the need for generalizing insights collected in such projects to advance the knowledge base. As design principles are among the prevailing forms of such design knowledge, this paper builds a visual inquiry tool--represented as a canvas--that navigates researchers through common components for crafting design principles and leverages collaborative reflections on essential project decisions. To build our canvas, we adapt inquiry-based learning (IBL) guidelines and visual inquiry tools to DSR education. Evaluations with doctoral students revealed promising indications for the canvas's applicability and usefulness in guiding iterative DSR projects, reflecting on basic components, and communicating work-in-progress to other scholars and practice. Overall, we complement the body of DSR literature by providing an educational visual inquiry tool for producing design principles. [ABSTRACT FROM AUTHOR] |
Databáze: |
Library, Information Science & Technology Abstracts |
Externí odkaz: |
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