Mesh Editing Via Vertex Insertion and Displacement Based on Gray Scale Images
Autor: | WEI-GANG ZHAO, 趙維岡 |
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Rok vydání: | 2019 |
Druh dokumentu: | 學位論文 ; thesis |
Popis: | 107 There are many ways to change the appearance of a model in many modeling software. Each method requires different conditions or difficulty. In the case of making a triangular mesh into a desired pattern on the surface of the model, it is usually only in a slow way. In this paper, the triangular mesh of the model surface is changed to form a graph, and the process is simple and rapid. The paper discusses the establishment of material coordinates, the search for graphic regions, and the reconstruction of triangular meshes. |
Databáze: | Networked Digital Library of Theses & Dissertations |
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