A Study of Dance Training Using Virtual Reality and Motion Sensing Technology
Autor: | CHAO, SHIH-CHIEH, 趙士傑 |
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Rok vydání: | 2017 |
Druh dokumentu: | 學位論文 ; thesis |
Popis: | 105 Recently, the applications of virtual reality in education have become more advanced. The somatosensory sensor, Kinect, can connect with virtual world through depth estimation and sound localization. Hence, the researcher created a system entitled “Dance Class” that integrates virtual reality and somatosensory techniques into basic dance training. “Dance Class” was developed by adopting Unity 3D game engine and Maya Modeling Toolkit to design a virtual reality dance classroom as well as MikuMikuDance freeware animation program to choreograph. The user interface of “Dance Class” is operated by Kinect 2.0 and equipped with Oculus DK2 head-mounted display, enabling learners to be immersed in the game to acquire dance movements. The study employed the quasi-experimental method. The research subjects were 40 randomly-chosen undergraduates who were requested to learn a simple dance and divided into the experimental and control groups with 20 students respectively. The experimental group received dance training via Dance Class while the control group was trained by watching regular dance teaching videos. The result suggests that during the 15-day consecutive dance training experiment, positive training results were obviously shown on the experimental group, which received dance training via “Dance Class”. No significant differences were found in the training between the experimental and control groups, which further indicates “Dance Class” enhances dance training and performance, showing the future possibility of assisting people with dance learning in reality. |
Databáze: | Networked Digital Library of Theses & Dissertations |
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