Disorder Design
Autor: | Wei-Fan Ju, 尤葦帆 |
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Rok vydání: | 2015 |
Druh dokumentu: | 學位論文 ; thesis |
Popis: | 103 Our society is based on orders. However, over dependent on orders makes us rigid. The essence of innovation and disorder is the same. It is refusal scholasticism. Disorder doesn’t mean everything is out of order. It may mean a beginning to a new order. By the techniques of disorder, we expect to find out more possibilities of design. The main ideas of my creations are the three points below. First, create disordered features by different contrast. Next, make the function side or feature side prominent by disordered features. Last is giving the product special semantics by disordered features. By research literature about Entropy to know we can reach disorder though: (A) shapes that were complicated and random (B) the resolution of shapes. By research literature about Deconstruction to know we can reach disorder though: (a) Gameplay (b) Deconstruction framework (c) difference By research literature about Cognitive psychology to know we can reach disorder though: disequilibrium. Final we collect samples in sculpture and product. In sum, we integrate it into a sequence of design. A. Disorder of shapes: (i) shapes that were complicated and random; (ii) the resolution of shapes. B. Disorder of functions: (i) make the function side or feature side prominent by disordered features. (ii) disequilibrium. C. Disorder of meanings: giving the product special semantics by disordered features. And we follow this sequence to design product. |
Databáze: | Networked Digital Library of Theses & Dissertations |
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