遊戲式數位學習社群成員之需求分析
Autor: | Yi-Chiao Chen, 陳詣蕎 |
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Rok vydání: | 2011 |
Druh dokumentu: | 學位論文 ; thesis |
Popis: | 99 Gamed-based learning can help learners acquire successful learning experiences and rich and amuse their senses by supporting various, lively learning methods. Therefore, gamed-based learning promotes positive learning attitudes in the learners. This study not only suggested three learning needs, including individualized service, interaction, and personal uniqueness, but also investgated the difference among attitude groups, including high, medium and low attitude groups, by means of self-reported questionnaires. The results showed that (a) regardless of high, medium or low level of attitude, members of e-learning community considered the individualized service as the most important need, (b) for the individualized service, the high attitude group revealed higher need than the medium group and the medium group was higher than the low attitude group, and (c) the high attitude group revealed the hightest needs on functions for interaction and personal uniqueness, but there was no significant difference between the low group and the medium group. Finally, this study suggested that an e-learning community should provide members with individualizd services such as (a) learning goal guidance, (b) suitable courses and contents, (c) showcases and experience exchange among members, (d) free learning software, (e) providing new courswares, and (f) personalized calendar. Moreover, an e-learning community should also provide functions for interaction and personal uniqueness for the high attitude members. |
Databáze: | Networked Digital Library of Theses & Dissertations |
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