Real-time multi-layer translucent material editing

Autor: Wei-Ren Lin, 林威任
Rok vydání: 2008
Druh dokumentu: 學位論文 ; thesis
Popis: 96
This paper present a system to do real-time multi-layer translucent material editing under static lighting with multiple scattering and single scattering. This system allow user to change parameters of BSSRDF function like $sigma_s, sigma_a$, and have real-time rendering feedback. We use PRT(precomputed radiance transfer) technique to precompute the transport function of each vertex and compute color of each vertex by dot product of coefficients and transport functions. We use GPU to achieve real-time rendering performance.
Databáze: Networked Digital Library of Theses & Dissertations