Design and Implementation of the Multi-View Graphics Engine based on PixelView

Autor: Sung-Pin Hung, 洪嵩斌
Rok vydání: 2007
Druh dokumentu: 學位論文 ; thesis
Popis: 95
With the evolution of 3D-display technology, multi-view stereoscopic display becomes more and more popular. However, we must render a 3D scene from the beginning as long as the view information changes. The computation increases linearly for multi-view images, and real-time rendering is impossible. PixelView is a novel graphics pipeline which samples a scene and stores the data into “4D Frame Buffer.” Then, we can construct an image for the specific view information without computing this scene again. Therefore, we can produce the set of images for different viewpoints rapidly. In this thesis, we implemented a software model of PixelView and discussed the limitation of view angle while constructing an image from the samples of a scene. Moreover, we proposed an algorithm, called depth-dependent subdivision, to improve the performance of rendering in PixelView pipeline.
Databáze: Networked Digital Library of Theses & Dissertations