AGE-Learn: Ontology-Based Representation of Personalized Gamification in E-learning
Autor: | Bennani, Souha, Maalel, Ahmed, Ghezala, Henda Ben |
---|---|
Zdroj: | In Procedia Computer Science 2020 176:1005-1014 |
Databáze: | ScienceDirect |
Externí odkaz: |
Autor: | Bennani, Souha, Maalel, Ahmed, Ghezala, Henda Ben |
---|---|
Zdroj: | In Procedia Computer Science 2020 176:1005-1014 |
Databáze: | ScienceDirect |
Externí odkaz: |