Linking gamers’ competitive spirit and in-game impulse purchase: The need for popularity as a mediator and social competence as a moderator
Autor: | Cengiz, Hakan, Pouyan, Arezoo, Azdemir, Hasan |
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Zdroj: | In Computers in Human Behavior February 2025 163 |
Databáze: | ScienceDirect |
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