Developing and implementing a gamification method to improve user engagement: A case study with an m-Health application for hypertension monitoring

Autor: Cechetti, Nathália Pinto, Bellei, Ericles Andrei, Biduski, Daiana, Rodriguez, João Pedro Mazuco, Roman, Mateus Klein, De Marchi, Ana Carolina Bertoletti
Zdroj: In Telematics and Informatics August 2019 41:126-138
Databáze: ScienceDirect