Deep into visual saliency for immersive VR environments rendered in real-time
Autor: | Celikcan, Ufuk, Askin, Mehmet Bahadir, Albayrak, Dilara, Capin, Tolga K. |
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Zdroj: | In Computers & Graphics May 2020 88:70-82 |
Databáze: | ScienceDirect |
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