Autor: |
Ruifang Cui, Jinliang Jiang, Lu Zeng, Lijun Jiang, Zeling Xia, Li Dong, Diankun Gong, Guojian Yan, Weiyi Ma, Dezhong Yao |
Jazyk: |
angličtina |
Rok vydání: |
2021 |
Předmět: |
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Zdroj: |
Frontiers in Human Neuroscience, Vol 15 (2021) |
Druh dokumentu: |
article |
ISSN: |
1662-5161 |
DOI: |
10.3389/fnhum.2021.640329 |
Popis: |
Action video gaming (AVG) places sustained cognitive load on various behavioral systems, thus offering new insights into learning-related neural plasticity. This study aims to determine whether AVG experience is associated with resting-state electroencephalogram (rs-EEG) temporal and spatial complexity, and if so, whether this effect is observable across AVG subgenres. Two AVG games – League of Legends (LOL) and Player Unknown’s Battle Grounds (PUBG) that represent two major AVG subgenres – were examined. We compared rs-EEG microstate and omega complexity between LOL experts and non-experts (Experiment 1) and between PUBG experts and non-experts (Experiment 2). We found that the experts and non-experts had different rs-EEG activities in both experiments, thus revealing the adaptive effect of AVG experience on brain development. Furthermore, we also found certain subgenre-specific complexity changes, supporting the recent proposal that AVG should be categorized based on the gaming mechanics of a specific game rather than a generic genre designation. |
Databáze: |
Directory of Open Access Journals |
Externí odkaz: |
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