Autor: |
Pablo Gobira, Antônio Mozelli |
Jazyk: |
English<br />Spanish; Castilian<br />Portuguese |
Rok vydání: |
2018 |
Předmět: |
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Zdroj: |
MatLit, Vol 6, Iss 3 (2018) |
Druh dokumentu: |
article |
ISSN: |
2182-8830 |
DOI: |
10.14195/2182-8830_6-3_12 |
Popis: |
This paper aims to report the experience and challenges of the research group Laboratory of Front Poetics (LabFront, CNPq/UEMG) in exhibiting an immersive virtual reality installation during events and festivals of digital arts in Brazil. In this article, questions are raised regarding traditional exhibition processes and those where digital technologies are used. Although our focus is on the Brazilian context, similar difficulties and problems in exhibition design can be seen in other places, such as Latin American and European countries. We will base the discussion on our experience of exhibiting Olhe para você (2016) [Look at yourself], an immersive virtual reality work developed by one of the teams of the research group LabFront. |
Databáze: |
Directory of Open Access Journals |
Externí odkaz: |
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