Effect of Immersive Virtual Reality on Pain and Anxiety at a Veterans Affairs Health Care Facility

Autor: Caitlin R. Rawlins, Zachary Veigulis, Catherine Hebert, Catherine Curtin, Thomas F. Osborne
Jazyk: angličtina
Rok vydání: 2021
Předmět:
Zdroj: Frontiers in Virtual Reality, Vol 2 (2021)
Druh dokumentu: article
ISSN: 2673-4192
DOI: 10.3389/frvir.2021.719681
Popis: Objectives: The primary objective of this evaluation is to determine the impact of virtual reality (VR) distraction on acute and chronic pain in Veterans within the Veterans Affairs Health Care System (VA). A secondary objective is to determine the impact of VR on the experience of stress and anxiety in Veterans utilizing VR for the indication of pain. A third objective is to develop an understanding of the Veteran experience of using VR in a healthcare setting.Methods: This prospective, pretest-posttest mixed methods assessment was performed at a VA medical center from August 30, 2019 to November 23, 2020. VR experiences lasted between 10 and 30 min utilizing an immersive head-mounted display with multiple, autonomously chosen virtual environments. Qualitative data was collected concurrently to provide context to quantitative measures which included pain scores and stress/anxiety levels. Data from 79 participants was included in this analysis. Data included pre- and post-VR session Defense and Veterans Pain Rating Scale and stress/anxiety levels.Results: Results for the cohort demonstrated a statistically significant decrease in pain intensity (p
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