Analysis of the use of artificial intelligence algorithms in games
Autor: | V.A. |
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Jazyk: | English<br />Ukrainian |
Rok vydání: | 2023 |
Předmět: | |
Zdroj: | Технічна інженерія, Iss 92, Pp 109-112 (2023) |
Druh dokumentu: | article |
ISSN: | 2706-5847 2707-9619 |
DOI: | 10.26642/ten-2023-2(92)-109-112 |
Popis: | Recently, a lot of attention has been paid to the application of artificial intelligence in the field of games. A review of recent achievements is an important component for determining further vectors of research in this area. The main part of the article offers a review of literary sources, which provides a detailed analysis of the use of artificial intelligence in games, including methods of learning with a teacher, learning with reinforcement and others. Issues of modeling in games and the impact of artificial intelligence on society are also considered. The article highlights the role of games not only as an entertainment event, but also in the military, corporate and advertising spheres. The possibilities of using artificial intelligence to improve the learning process and its impact on the ethics of educational applications are also explored. The paper examines a wide range of applications of artificial intelligence in games, including team analysis of sports games and optimization of a three-player game. Possibilities of preventing violations of the rules by players and improving game content are being investigated. In conclusion, the article demonstrates the diversity and perspective of the application of artificial intelligence in the field of games and provides a valuable contribution to the development of this field. |
Databáze: | Directory of Open Access Journals |
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