Autor: |
Emel Ugur, Bahriye Ozlem Konukseven, Mehmet Ergen, Mehmet Emin Aksoy, Serhat Ilgaz Yoner |
Jazyk: |
angličtina |
Rok vydání: |
2024 |
Předmět: |
|
Zdroj: |
Frontiers in Virtual Reality, Vol 5 (2024) |
Druh dokumentu: |
article |
ISSN: |
2673-4192 |
DOI: |
10.3389/frvir.2024.1435049 |
Popis: |
BackgroundVirtual reality is no longer created solely with design graphics. Real life 360° videos created with special shooting techniques are now offered as open access to users’ experience. As a result, this widespread use of VR systems has increased the incidence of visually induced motion sickness.ObjectiveIn the present study, we aimed to investigate impact of brightness-contrast levels of real-life 360° videos on susceptibility to visually induced motion sickness during immersive virtual reality headset viewing.MethodsIn this study, 360° real-world day and night driving videos publicly available on YouTube VR were used as stimuli. Stimuli were presented in 2-min segments. Electrodermal activity was recorded throughout the stimulus presentation, and SSQ was administered immediately afterward.ResultsNo significant difference was found between the experiments in terms of dermal activity. There is a statistically significant difference in total SSQ scores and in symptoms of fatigue, eye strain, head fullness, blurred vision, and dizziness (p < 0.005; p < 0.01) after then the night video.ConclusionThe present study examined the likely impact of brightness and contrast levels in VR environments on VIMS provocation. |
Databáze: |
Directory of Open Access Journals |
Externí odkaz: |
|