Popis: |
Due to the large degree of freedom of the human body and the working environment, the generation of virtual human working posture during simulation is very complicated, which requires a lot of time and energy. To solve this problem, according to the structure and motion characteristics of human body, the templates of assembly actions for virtual human are constructed. Through theoretical analysis and calculations, the formulas of the reachable region of different action templates are deduced, and the complete reachable region of the virtual human is established, based on which, feasible assembly actions are screened out through reachability analysis. In combination with the existing multi-objective solution model of virtual human working posture, the automatic generation of virtual human working posture is realized. Based on the above research, this method is verified by examples. |