Autor: |
Bernd Finkbeiner, Manuel Gieseking, Jesko Hecking-Harbusch, Ernst-Rüdiger Olderog |
Jazyk: |
angličtina |
Rok vydání: |
2017 |
Předmět: |
|
Zdroj: |
Electronic Proceedings in Theoretical Computer Science, Vol 260, Iss Proc. SYNT 2017, Pp 23-43 (2017) |
Druh dokumentu: |
article |
ISSN: |
2075-2180 |
DOI: |
10.4204/EPTCS.260.5 |
Popis: |
Petri games are a multiplayer game model for the automatic synthesis of distributed systems. We compare two fundamentally different approaches for solving Petri games. The symbolic approach decides the existence of a winning strategy via a reduction to a two-player game over a finite graph, which in turn is solved by a fixed point iteration based on binary decision diagrams (BDDs). The bounded synthesis approach encodes the existence of a winning strategy, up to a given bound on the size of the strategy, as a quantified Boolean formula (QBF). In this paper, we report on initial experience with a prototype implementation of the bounded synthesis approach. We compare bounded synthesis to the existing implementation of the symbolic approach in the synthesis tool ADAM. We present experimental results on a collection of benchmarks, including one new benchmark family, modeling manufacturing and workflow scenarios with multiple concurrent processes. |
Databáze: |
Directory of Open Access Journals |
Externí odkaz: |
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