Fast 3D solvers for interactive computational mechanics

Autor: Stefan Gavranovic, Zain Hassan, Lukas Failer, Dirk Hartmann
Jazyk: angličtina
Rok vydání: 2024
Předmět:
Zdroj: Journal of Mathematics in Industry, Vol 14, Iss 1, Pp 1-17 (2024)
Druh dokumentu: article
ISSN: 2190-5983
DOI: 10.1186/s13362-024-00160-x
Popis: Abstract While interactive simulations have been mostly limited to Computer Graphics applications, new generations of Graphics Processing Units (GPUs) allow the realization of industrial-grade interactive 3D physics simulations. By combining an immersed boundary method with efficient GPU-based MINRES and CG solvers using a GPU-based geometric multigrid preconditioner, we demonstrate a fast industrial 3D computational mechanics solver. The various implementation aspects - specifically how they differ from similar concepts used in the Computer Graphics community - are discussed in detail. The proposed concept opens up new classes of industrial simulation applications allowing a democratization beyond today’s expert users, from designer centric simulation to operational and service decisions based on 3D simulations. To support this, we provide various benchmark cases including a real-world study of a simulation-based service decision for a damaged gear-box mount.
Databáze: Directory of Open Access Journals
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