Autor: |
Kerem Ersin, Emre Gürlek, Hakan Güler, Çiğdem Kalaycık Ertugay, Mustafa Bülent Şerbetçioğlu |
Jazyk: |
angličtina |
Rok vydání: |
2023 |
Předmět: |
|
Zdroj: |
JMIR Serious Games, Vol 11, p e40806 (2023) |
Druh dokumentu: |
article |
ISSN: |
2291-9279 |
DOI: |
10.2196/40806 |
Popis: |
BackgroundWhile vestibular rehabilitation with virtual reality (VR) is becoming more popular every day, the disadvantages of this method are not yet clear. ObjectiveThe aim of this study is to examine the effect of the image to be used in vestibular rehabilitation with VR on the systems that provide body posture. MethodsThe study was carried out with 36 participants (18 women and 18 men) aged 18 to 30 years. To assess balance control components separately, a sensory organization test was administered to the participants in the presence of stressful and relaxing environment images with VR technology. The State-Trait Anxiety Inventory survey was also used to measure the stress values in the created environments. ResultsThe State-Trait Anxiety Inventory survey revealed that while stressful videos significantly increased stress, relaxing videos reduced stress. Among measurements obtained in the presence of VR, significant decreases were observed mostly in the visual system data. A significant increase in vestibular system data (P=.01) was observed with a decrease in visual system data (P |
Databáze: |
Directory of Open Access Journals |
Externí odkaz: |
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