The Effect of Motor Games Versus Computer Games on the Executive Academic Functions and Motor Proficiency in Students with Mathematics Learning Disorders

Autor: Fatemeh Baradaran, Shila Safavi Homami, Salar Faramarzi
Jazyk: perština
Rok vydání: 2021
Předmět:
Zdroj: رشد و یادگیری حرکتی ورزشی, Vol 13, Iss 2, Pp 163-184 (2021)
Druh dokumentu: article
ISSN: 2008-9333
2676-4547
DOI: 10.22059/jmlm.2021.319740.1561
Popis: The mathematical learning disorder is one of the most common learning disorders in schools that occurs due to inadequate concentration and poor memory or lack of coordination of motor proficiency in students. Mathematical learning disorder may be due to difficulty concentrating, memory problems or a lack of complete coordination of body movements. In this study, the effect of motor games in comparison to computer games on the executive, academic functions, and motor proficiency in students with mathematical learning disorder was investigated. In this study, 20 female students with math learning disabilities ranging in age from 8 to 9 years were divided into two balanced groups (n = 10) based on K Matt's mathematical score. Subjects in the first experimental group performed motor games for 8 weeks, 3 sessions of 45 minutes per week, and the second experimental group performed computer games during the same period. Mathematical tests of Key math (To diagnose and evaluate academic performance), Bruininksoseretsky, Stroop, and N-back in the pre-test and post-test stages were used to collect data. The results of this study have clearly shown that computer games compared to movement games had a greater effect on the executive functions and academic performance of students with a mathematical learning disorder. In contrast, it has been observed that the motor games were more effective on the motor proficiency of these students.
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