The effects of video game therapy on balance and attention in chronic ambulatory traumatic brain injury: an exploratory study

Autor: Sofia Straudi, Giacomo Severini, Amira Sabbagh Charabati, Claudia Pavarelli, Giulia Gamberini, Anna Scotti, Nino Basaglia
Jazyk: angličtina
Rok vydání: 2017
Předmět:
Zdroj: BMC Neurology, Vol 17, Iss 1, Pp 1-7 (2017)
Druh dokumentu: article
ISSN: 1471-2377
DOI: 10.1186/s12883-017-0871-9
Popis: Abstract Background Patients with traumatic brain injury often have balance and attentive disorders. Video game therapy (VGT) has been proposed as a new intervention to improve mobility and attention through a reward-learning approach. In this pilot randomized, controlled trial, we tested the effects of VGT, compared with a balance platform therapy (BPT), on balance, mobility and selective attention in chronic traumatic brain injury patients. Methods We enrolled chronic traumatic brain injury patients (n = 21) that randomly received VGT or BPT for 3 sessions per week for 6 weeks. The clinical outcome measures included: i) the Community Balance & Mobility Scale (CB&M); ii) the Unified Balance Scale (UBS); iii) the Timed Up and Go test (TUG); iv) static balance and v) selective visual attention evaluation (Go/Nogo task). Results Both groups improved in CB&M scores, but only the VGT group increased on the UBS and TUG with a between-group significance (p
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