Using game theory to support the audience participation in digital performances
Autor: | João Teixeira Araújo, Igino de Oliveira Silva Junior, Rômulo Augusto Vieira Costa, Marcela Alves de Almeida, Flávio Luiz Schiavoni |
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Jazyk: | English<br />Spanish; Castilian<br />Portuguese |
Rok vydání: | 2021 |
Předmět: | |
Zdroj: | Per Musi, Vol 40 (Thematic Session: Computing Performed Music), Iss 2020, Pp 1-13 (2021) |
Druh dokumentu: | article |
ISSN: | 2317-6377 1517-7599 |
DOI: | 10.35699/2317-6377.2020.32675 |
Popis: | Public participation in art performances has been leveraged by the use of technology as a mediating element between the public and artists. However, technological mediation alone may not be enough to ensure effective auditory participation. In this article, we present the performance “ O Chaos das 5 ”, an audiovisual digital performance with a strong technological support that had the support of game theory to achieve a more effective participation of the audience in their presentations. |
Databáze: | Directory of Open Access Journals |
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