Autor: |
Paolo Caligiana, Alfredo Liverani, Alessandro Ceruti, Gian Maria Santi, Giampiero Donnici, Francesco Osti |
Jazyk: |
angličtina |
Rok vydání: |
2020 |
Předmět: |
|
Zdroj: |
Technologies, Vol 8, Iss 2, p 23 (2020) |
Druh dokumentu: |
article |
ISSN: |
2227-7080 |
DOI: |
10.3390/technologies8020023 |
Popis: |
This work describes a Mixed Reality application useful to modify and cut virtual objects. A digital simulation of surgical operations is presented. Following this approach, surgeons can test all the designed solutions of the preoperative stage in a Mixed Reality environment. High precision in surgery applications can be achieved thanks to the new methodology. The presented solution is hands free and does not need the use of a mouse or computer’s keyboard: it is based on HoloLens, Leap Motion device and Unity. A new cutting algorithm has been developed in order to handle multiple objects and speed up the cut with complex meshes and preserve geometry quality. A case study presents the cut of several bones in order to simulate surgeon’s operations. A reduction in cut time compared to the original method is noticed, together with a high flexibility of the tool and a good fidelity of the geometry. Moreover, all the object fragments generated from the algorithm are available for manipulation and new cuts. |
Databáze: |
Directory of Open Access Journals |
Externí odkaz: |
|