Autor: |
Nafi Ahmad, Abdul Wahab, John Schormans, Ali Adib Arnab |
Jazyk: |
angličtina |
Rok vydání: |
2023 |
Předmět: |
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Zdroj: |
Future Internet, Vol 15, Iss 2, p 64 (2023) |
Druh dokumentu: |
article |
ISSN: |
1999-5903 |
DOI: |
10.3390/fi15020064 |
Popis: |
In this paper, utilising real-internet traffic data, we modified a popular network emulator to better imitate real network traffic and studied its subjective and objective implications on QoE for cloud-gaming apps. Subjective QoE evaluation was then used to compare cross-correlated QoS metric with the default non-correlated emulator setup. Human test subjects showed different correlated versus non-correlated QoS parameters affects regarding cloud gaming QoE. Game-QoE is influenced more by network degradation than video QoE. To validate our subjective QoE study, we analysed the experiment’s video objectively. We tested how well Full-Reference VQA measures subjective QoE. The correlation between FR QoE and subjective MOS was greater in non-correlated QoS than in correlated QoS conditions. We also found that correlated scenarios had more stuttering events compared to non-correlated scenarios, resulting in lower game QoE. |
Databáze: |
Directory of Open Access Journals |
Externí odkaz: |
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