Challenges in Modelling and Solving Plotting with PDDL

Autor: Espasa, Joan, Miguel, Ian, Nightingale, Peter, Salamon, András Z., Villaret, Mateu
Rok vydání: 2023
Předmět:
Druh dokumentu: Working Paper
Popis: We study a planning problem based on Plotting, a tile-matching puzzle video game published by Taito in 1989. The objective of this game is to remove a target number of coloured blocks from a grid by sequentially shooting blocks into the grid. Plotting features complex transitions after every shot: various blocks are affected directly, while others can be indirectly affected by gravity. We highlight the challenges of modelling Plotting with PDDL and of solving it with a grounding-based state-of-the-art planner.
Comment: arXiv admin note: text overlap with arXiv:2110.14397
Databáze: arXiv