Cost-benefit Analysis of Visualization in Virtual Environments

Autor: Chen, Min, Gaither, Kelly, John, Nigel W., McCann, Brian
Rok vydání: 2018
Předmět:
Zdroj: IEEE Transactions on Visualization and Computer Graphics, 25(1), 2019
Druh dokumentu: Working Paper
DOI: 10.1109/TVCG.2018.2865025
Popis: Visualization and virtual environments (VEs) have been two interconnected parallel strands in visual computing for decades. Some VEs have been purposely developed for visualization applications, while many visualization applications are exemplary showcases in general-purpose VEs. Because of the development and operation costs of VEs, the majority of visualization applications in practice are yet to benefit from the capacity of VEs. In this paper, we examine this perplexity from an information-theoretic perspective. Our objectives are to conduct cost-benefit analysis on typical VE systems (including augmented and mixed reality, theatre-based systems, and large powerwalls), to explain why some visualization applications benefit more from VEs than others, and to sketch out pathways for the future development of visualization applications in VEs. We support our theoretical propositions and analysis using theories and discoveries in the literature of cognitive sciences and the practical evidence reported in the literatures of visualization and VEs.
Comment: Submitted to SciVis 2017 on 31 March 2017 and was not accepted. Authors' feedback about the SciVis 2017 reviews can be found in the cover letter accompanying the EuroVis submission. Revised with a major extension and submitted to EuroVis 2018 on 13 December 2017, but was not accepted
Databáze: arXiv