Towards Low-Latency and Ultra-Reliable Virtual Reality
Autor: | Elbamby, Mohammed S., Perfecto, Cristina, Bennis, Mehdi, Doppler, Klaus |
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Rok vydání: | 2018 |
Předmět: | |
Druh dokumentu: | Working Paper |
DOI: | 10.1109/MNET.2018.1700268 |
Popis: | Virtual Reality (VR) is expected to be one of the killer-applications in 5G networks. However, many technical bottlenecks and challenges need to be overcome to facilitate its wide adoption. In particular, VR requirements in terms of high-throughput, low-latency and reliable communication call for innovative solutions and fundamental research cutting across several disciplines. In view of this, this article discusses the challenges and enablers for ultra-reliable and low-latency VR. Furthermore, in an interactive VR gaming arcade case study, we show that a smart network design that leverages the use of mmWave communication, edge computing and proactive caching can achieve the future vision of VR over wireless. Comment: Accepted in IEEE Network. 8 pages, 5 figures |
Databáze: | arXiv |
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