Atari games and Intel processors

Autor: Adamski, Robert, Grel, Tomasz, Klimek, Maciej, Michalewski, Henryk
Rok vydání: 2017
Předmět:
Druh dokumentu: Working Paper
DOI: 10.1007/978-3-319-75931-9_1
Popis: The asynchronous nature of the state-of-the-art reinforcement learning algorithms such as the Asynchronous Advantage Actor-Critic algorithm, makes them exceptionally suitable for CPU computations. However, given the fact that deep reinforcement learning often deals with interpreting visual information, a large part of the train and inference time is spent performing convolutions. In this work we present our results on learning strategies in Atari games using a Convolutional Neural Network, the Math Kernel Library and TensorFlow 0.11rc0 machine learning framework. We also analyze effects of asynchronous computations on the convergence of reinforcement learning algorithms.
Databáze: arXiv