Biblioth\`eques num\'eriques et gamification : panorama et \'etat de l'art
Autor: | Andro, Mathieu, Saleh, Imad |
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Jazyk: | francouzština |
Rok vydání: | 2015 |
Předmět: | |
Zdroj: | I2D -- Information, donn\'ees & documents, A.D.B.S., 2015, 52 (4), pp.70-79 |
Druh dokumentu: | Working Paper |
Popis: | This article presents an overview of the main gamification projects for digital libraries, either for tagging or OCR correction. This overview is followed by a state of the art with functionalities, motivations, sociology of contributors and the scope of gamification compared to the serious games and explicit crowdsourcing. Finally a comparison of results between explicit crowdsourcing and gamification is proposed. [English Title: Digital libraries and gamification: overview and state of the art] Comment: in French. http://www.adbs.fr/i2d-n-4-decembre-2015-dossier-les-services-d-information-au-prisme-de-la-valeur-153432.htm |
Databáze: | arXiv |
Externí odkaz: |