Autor: |
Eric, Acosta, Alan, Liu, Rocco, Armonda, Mike, Fiorill, Randy, Haluck, Carol, Lake, Gilbert, Muniz, Mark, Bowyer |
Rok vydání: |
2007 |
Předmět: |
|
Zdroj: |
Studies in health technology and informatics. 125 |
ISSN: |
0926-9630 |
Popis: |
Traumatic head injuries can cause internal bleeding within the brain. The resulting hematoma can elevate intracranial pressure, leading to complications and death if left untreated. A craniotomy may be required when conservative measures are ineffective. To augment conventional surgical training, a Virtual Reality-based intracranial hematoma simulator is being developed. A critical step in performing a craniotomy involves cutting burrholes in the skull. This paper describes volumetric-based haptic and visual algorithms developed to simulate burrhole creation for the simulator. The described algorithms make it possible to simulate several surgical tools typically used for a craniotomy. |
Databáze: |
OpenAIRE |
Externí odkaz: |
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