Human Character Models
Autor: | Ergotić, Adam |
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Přispěvatelé: | Mihajlović, Željka |
Jazyk: | chorvatština |
Rok vydání: | 2022 |
Předmět: | |
Popis: | U ovom završnom radu napravljena je izrada modela ljudskog lika, izrada sustava za pokretanje te animacije. Izrada navedenog modela i njegovih animacija napravljena je pomoću programa Blender. Animacije su napravljene pomoću grafičkog sučelja Blendera te programskog koda Python. Navedeni model se koristio unutar simulacije igre u programskom pogonu Unreal Engine te se također koristio za izradu reklame u kojima se mogu vidjeti izgled i primjena napravljenog modela te njegove animacije. The main theme of this thesis is the creation of a human character model, rigging system for the model and animations. The model was created with a 3D modelling program called Blender. The animations were made using the graphical interface of the program and some programming code in Python. The model was used in a game simulation via the Unreal Engine game engine and in the making of a commercial ad where the model and its animations can be seen in operation. |
Databáze: | OpenAIRE |
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