Programiranje video igara u biblioteci Qt5

Autor: Pužar, Sara
Přispěvatelé: Jurak, Mladen
Jazyk: chorvatština
Rok vydání: 2020
Předmět:
Popis: Kroz ovaj diplomski rad predstavljena je Qt5 biblioteka, osnovni principi i mehanizmi koje implementira, te njena podrška za razvoj video igara. Objašnjen je pojam oblikovnih obrazaca, te njihova primjena u programiranju igara. Najčešće korišteni oblikovni obrasci u video igrama su detaljno objašnjeni te je prikazana poveznica s Qt5 bibliotekom. Kao demonstracija mogućnosti Qt5 biblioteke u razvoju video igara, izrađena je 2D igra koja je predstavljena u sklopu diplomskog rada. Navedene su prednosti i mane korištenja Qt5 biblioteke u svrhu izrade video igre. This master thesis presents the Qt5 library, the basic principles and mechanisms it implements, and its support for video game development. The concept and application of programming design patterns in game programming are explained. The most commonly used patterns in video games are explained in detail and are presented with connections to the Qt5 library. As a demonstration of the capabilities of the Qt5 library in video game development, a 2D game was created and presented as part of the thesis. In the end, the master thesis presents a discussion about the advantages and disadvantages of using the Qt5 to create a video game.
Databáze: OpenAIRE