Popis: |
V diplomski nalogi je opisano proceduralno generiranje v računalniški grafiki. Predstavljeno je orodje za 3D računalniško grafiko Blender, s katerim smo ustvarili generator zapuščenega mesta. Natančno je predstavljena implementacija proceduralnega generatorja, ki vključuje generiranje terena, cestnega omrežja stavb, rastlin in drugih predmetov v mestu. Opisani so 3D modeli in materiali, ki pomagajo generatorju do končnih vizualnih rezultatov. The diploma thesis talks about procedural generation in computer graphics. It describes 3D computer graphics tool Blender, used in creation of generator of abandoned city. Accurately described is the implementation of procedural generator, which includes generation of terrain, road networks, plants and other city objects. Described are 3D models and materials, which help generator achive the final visual results. |