Popis: |
The aim of the thesis is to identify sense relations on the basis of associations that were used in the Codenames board game. First, I will describe the rules of the game and focus on the brief explanation of the crucial terms like the meaning of words and idealized cognitive models (ICM). This is followed by the characterization of sense relations, their theoretical background, and respective examples. Furthermore, I will quantify them and evaluate the tendencies of their usage. To conclude, I summarize the success rate of the sense relations. |