Popis: |
This work represents the entire process behind the creation of AnimalEvolution. Ani- malEvolution is a sandbox game simulating an ecosystem that is filled with evolving organisms and it's up to the player to find its balance. The gameplay consists mainly of creating new species of organisms and then observing them in the ecosystem with a few ways to tip the scales. The game is, in its essence a successor to SPORE, Equilinox and Thrive. It captures the freedom of SPORE, the equity od Equilinox and adds a hint of realism which is the pride of Thrive. The first chapter offers a look into the above mentioned titles. In the second chapter follows the analysis of their features and the design process behind AnimalEvolution. The following chapter offers the programmer's documentation with a few notes explaining the most important implementation decisions made. Last but not least, the final chapter offers user documentation and an example of interpretation of the data that the game produces. 1 |