Popis: |
Implementing a software architecture, that provides the learning content in a dynamic manner, would allow educational developers to use the same content more than one time, at a very structured level. The concept underlying this architecture is that of Learning Objects, a promising technology, which allows the separation of data, logic and presentation levels, offering the potential for interoperability, combination and reusability. In this context, emerged the idea to define a learning object architecture and implement it in the development of an integrated Math learning environment. Using a system for managing and combining learning objects, would simplify the process of authoring, using and reusing educational content, being able to utilize it in a variety of e-Learning contexts. |