Popis: |
The mobile gaming industry became a lucrative business market with the emergence of accessible and high performing devices we possess today. In this paper, we investigate the mobile gaming industry, with Tactile as the main case in our research. We combined the Componential Model of Creativity and Shared Leadership to gain insight into how the innovation and creativity processes work at individual and organizational level, to then identify where shared leadership enhanced the process. The results imply that supportive organizational culture and practice of shared leadership enhanced the individual components which then impacted the organizational ability to innovate. |