The medial form of computer games
Autor: | Günzel, Stephan (Prof. Dr.), Liebe, Michael, Mersch, Dieter (Prof. Dr.) |
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Jazyk: | angličtina |
Rok vydání: | 2009 |
Předmět: | |
Popis: | The claim is made, that in order to analyze them sufficiently, computer games first of all have to be described according to their mediality, understood as the very form in which possible contents are presented to be interacted with. This calls for a categorical approach that defines the condition of possible actions that are determined by the program, but that can only be perceived as aesthetic features. |
Databáze: | OpenAIRE |
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