Towards Generating Novel Games Using Conceptual Blending

Autor: Gow, Jeremy, Corneli, Joseph
Rok vydání: 2021
Předmět:
Zdroj: 2nd International Workshop on Experimental AI in Games
Gow, J & Corneli, J 2015, Towards Generating Novel Games Using Conceptual Blending . in Experimental AI in Games: Papers from the AIIDE 2015 Workshop . pp. 15-21 .
ISSN: 2334-0924
2326-909X
DOI: 10.1609/aiide.v11i3.12824
Popis: We sketch the process of creating a novel video game by blending two video games specified in the Video Game Description Language (VGDL), following the COINVENT computational model of conceptual blending. We highlight the choices that need to be made in this process, and discuss the prospects for a computational game designer based on blending.
Databáze: OpenAIRE