Gamification in Service Learning

Autor: Joaquín Enríquez-Díaz, Marcos Rouco-Couzo, Laura Varela-Candamio
Rok vydání: 2018
Předmět:
DOI: 10.4018/978-1-5225-5430-1.ch010
Popis: This chapter aims to disseminate an educational innovation project using a game-based learning developed during the 2016/2017 academic year at the University of A Coruna (Spain) and conducted in several schools. The project is called “Economy With Science and Conscience: Toward an Emotionally Intelligent School.” It seeks to awaken the critical awareness of pre-college students in relation to economic issues as well as citizen participation in the university community. The formula of service learning used fit perfectly with this project for a better understanding of economic decision making based on social values. The main aim is to build bridges between the university and other educational levels to contribute to an educational process committed to society. Findings show good results achieved in engagement, motivation, and amusement of students to accelerate the development of knowledge and skills, and also to modify social patterns related to behavioral economics.
Databáze: OpenAIRE