Applications of Artificial Intelligence in Live Action Role-Playing Games (LARP)

Autor: Mike Preuss, Emily Short, Christoph Salge, Spyridon Samothrakis, Pieter Spronck
Přispěvatelé: Cognitive Science & AI
Jazyk: angličtina
Rok vydání: 2020
Předmět:
Zdroj: ISSUE=2;TITLE=IEEE Conference on Games 2020
Artificial and Computational Intelligence in Games: Revolutions in Computational Game AI: Report from Dagstuhl Seminar 19511
Artificial and Computational Intelligence in Games: Revolutions in Computational Game AI
CoG
Popis: Live Action Role-Playing (LARP) games and similar experiences are becoming a popular game genre. Here, we discuss how artificial intelligence techniques, particularly those commonly used in AI for Games, could be applied to LARP. We discuss the specific properties of LARP that make it a surprisingly suitable application field, and provide a brief overview of some existing approaches. We then outline several directions where utilizing AI seems beneficial, by both making LARPs easier to organize, and by enhancing the player experience with elements not possible without AI.
8 pages, 2 figures. Published at IEEE Conference on Games, 2020
Databáze: OpenAIRE