Here a Game, There a Game: classification, gamification, and retrieval learning
Autor: | Otto Borchert, Brian M. Slator, Alekya Peruri, Guy Hokanson |
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Jazyk: | angličtina |
Rok vydání: | 2015 |
Předmět: |
Scoring system
Multimedia Point (typography) Higher education Computer science business.industry Teaching Innovative materials Educational systems Teaching and learning experiences Higher Education computer.software_genre Gamification Formative assessment Identification (information) Summative assessment Learning Emergy technology practices business computer |
Zdroj: | RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia instname |
DOI: | 10.4995/head15.2015.410 |
Popis: | A multi-user classification system is used in a classroom setting. Groups of students take samples, then collaborate on conducting experiments and building classification trees. Students are motivated by a point scoring system as they build the trees: formative gamification. Once the trees are completed they are exchanged between groups. The trees are constructed with structural commonality enabling them to act as content for template-based identification games: summative gamification. DOI: http://dx.doi.org/10.4995/HEAd15.2015.410 |
Databáze: | OpenAIRE |
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