Velocity-based Adaptivity of Deformable Models
Autor: | Maxime Tournier, Matthieu Nesme, Benjamin Gilles, François Faure |
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Přispěvatelé: | Artificial movement and gait restoration (DEMAR), Laboratoire d'Informatique de Robotique et de Microélectronique de Montpellier (LIRMM), Centre National de la Recherche Scientifique (CNRS)-Université de Montpellier (UM)-Centre National de la Recherche Scientifique (CNRS)-Université de Montpellier (UM)-Inria Sophia Antipolis - Méditerranée (CRISAM), Institut National de Recherche en Informatique et en Automatique (Inria)-Institut National de Recherche en Informatique et en Automatique (Inria), Intuitive Modeling and Animation for Interactive Graphics & Narrative Environments (IMAGINE), Institut polytechnique de Grenoble - Grenoble Institute of Technology (Grenoble INP )-Laboratoire Jean Kuntzmann (LJK), Université Pierre Mendès France - Grenoble 2 (UPMF)-Université Joseph Fourier - Grenoble 1 (UJF)-Institut polytechnique de Grenoble - Grenoble Institute of Technology (Grenoble INP )-Centre National de la Recherche Scientifique (CNRS)-Université Pierre Mendès France - Grenoble 2 (UPMF)-Université Joseph Fourier - Grenoble 1 (UJF)-Centre National de la Recherche Scientifique (CNRS)-Inria Grenoble - Rhône-Alpes, Image & Interaction (ICAR), Centre National de la Recherche Scientifique (CNRS)-Université de Montpellier (UM)-Centre National de la Recherche Scientifique (CNRS)-Université de Montpellier (UM), Université de Montpellier (UM)-Centre National de la Recherche Scientifique (CNRS)-Université de Montpellier (UM)-Centre National de la Recherche Scientifique (CNRS)-Inria Sophia Antipolis - Méditerranée (CRISAM), Inria Grenoble - Rhône-Alpes, Institut National de Recherche en Informatique et en Automatique (Inria)-Institut National de Recherche en Informatique et en Automatique (Inria)-Laboratoire Jean Kuntzmann (LJK), Université Pierre Mendès France - Grenoble 2 (UPMF)-Université Joseph Fourier - Grenoble 1 (UJF)-Institut polytechnique de Grenoble - Grenoble Institute of Technology (Grenoble INP )-Centre National de la Recherche Scientifique (CNRS)-Université Pierre Mendès France - Grenoble 2 (UPMF)-Université Joseph Fourier - Grenoble 1 (UJF)-Institut polytechnique de Grenoble - Grenoble Institute of Technology (Grenoble INP )-Centre National de la Recherche Scientifique (CNRS), Université de Montpellier (UM)-Centre National de la Recherche Scientifique (CNRS)-Université de Montpellier (UM)-Centre National de la Recherche Scientifique (CNRS), Inria Sophia Antipolis - Méditerranée (CRISAM), Institut National de Recherche en Informatique et en Automatique (Inria)-Institut National de Recherche en Informatique et en Automatique (Inria)-Laboratoire d'Informatique de Robotique et de Microélectronique de Montpellier (LIRMM), Centre National de la Recherche Scientifique (CNRS)-Institut polytechnique de Grenoble - Grenoble Institute of Technology (Grenoble INP )-Université Joseph Fourier - Grenoble 1 (UJF)-Université Pierre Mendès France - Grenoble 2 (UPMF)-Centre National de la Recherche Scientifique (CNRS)-Université Joseph Fourier - Grenoble 1 (UJF)-Université Pierre Mendès France - Grenoble 2 (UPMF)-Inria Grenoble - Rhône-Alpes |
Jazyk: | angličtina |
Rok vydání: | 2014 |
Předmět: |
Deformable Solids
Computer science Computation ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION 02 engineering and technology Kinematics Set (abstract data type) 0202 electrical engineering electronic engineering information engineering Computer Animation Computer vision Computer Science::Databases Mechanical energy Computer animation ComputingMethodologies_COMPUTERGRAPHICS business.industry General Engineering Elastic energy Process (computing) 020207 software engineering Computer Graphics and Computer-Aided Design [INFO.INFO-MO]Computer Science [cs]/Modeling and Simulation Physically-based Animation [INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR] Human-Computer Interaction Adaptive Kinematics 020201 artificial intelligence & image processing Artificial intelligence Physically based animation business Algorithm |
Zdroj: | Computers and Graphics Computers and Graphics, Elsevier, 2014, 45, pp.75-85. ⟨10.1016/j.cag.2014.08.004⟩ Computers and Graphics, 2014, 45, pp.75-85. ⟨10.1016/j.cag.2014.08.004⟩ |
ISSN: | 0097-8493 |
DOI: | 10.1016/j.cag.2014.08.004⟩ |
Popis: | A new adaptive model for viscoelastic solids is presented. Unlike previous approaches, it allows seamless transitions, and simplifications in deformed states. The deformation field is generated by a set of physically animated frames. Starting from a fine set of frames and mechanical energy integration points, the model can be coarsened by attaching frames to others, and merging integration points. Since frames can be attached in arbitrary relative positions, simplifications can occur seamlessly in deformed states, without returning to the original shape, which can be recovered later after refinement. We propose a new class of velocity-based simplification criterion based on relative velocities. Integration points can be merged to reduce the computation time even more, and we show how to maintain continuous elastic forces through the levels of detail. Such meshless adaptivity allows significant improvements of computation time during simulations. It also provides a natural approach to coarse-to-fine deformable mesh registration. Graphical abstractDisplay Omitted HighlightsAdaptive kinematics for deformable objects are proposed.The model can simplify/refine in any configuration.Several metrics can drive the process (perceptual, physics-based).Adaptivity of elastic energy integration is also developed.Experimental results are presented, including an application to deformable mesh registration. |
Databáze: | OpenAIRE |
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