Standards for multi-stream and multi-device media synchronization
Autor: | Pablo Cesar, Matt Hammond, Hans Maarten Stokking, M. Oskar van Deventer, Jean Le Feuvre |
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Přispěvatelé: | Multimédia (MM), Laboratoire Traitement et Communication de l'Information (LTCI), Institut Mines-Télécom [Paris] (IMT)-Télécom Paris-Institut Mines-Télécom [Paris] (IMT)-Télécom Paris, Département Traitement du Signal et des Images (TSI), Télécom ParisTech-Centre National de la Recherche Scientifique (CNRS) |
Rok vydání: | 2016 |
Předmět: |
Web standards
Multimedia Computer Networks and Communications business.industry Computer science [INFO.INFO-MM]Computer Science [cs]/Multimedia [cs.MM] 020206 networking & telecommunications 02 engineering and technology computer.software_genre Synchronization Computer Science Applications Digital multimedia broadcasting Media consumption Information and Communications Technology Digital Video Broadcasting 0202 electrical engineering electronic engineering information engineering 020201 artificial intelligence & image processing Electrical and Electronic Engineering Telecommunications business computer |
Zdroj: | IEEE Communications Magazine – Communications Standards Supplement IEEE Communications Magazine – Communications Standards Supplement, 2016, pp.16-21 IEEE Communications Magazine, 54(3), 16-21 |
ISSN: | 0163-6804 |
DOI: | 10.1109/mcom.2016.7432166 |
Popis: | Media synchronization is getting renewed attention with ecosystems of connected devices enabling novel media consumption paradigms. Social TV, hybrid TV, and companion screens are examples that are enabling people to consume multiple media streams at multiple devices together. These novel use cases require media synchronization, as unfortunately there are substantial delay differences between the various delivery routes for television and streaming media. Broadcasters have started using proprietary solutions for over-the-top media synchronization, such as media fingerprinting or media watermarking technologies. Given the commercial interest in media synchronization and the disadvantages of proprietary technologies, consumer-equipment manufacturers, broadcasters, and telecom and cable operators have started developing a new wave of international standards for media synchronization. This article provides an overview of recently published standards from the most relevant bodies: IETF, ETSI, MPEG, DVB, HbbTV, and W3C. |
Databáze: | OpenAIRE |
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