Pandemic as Game Mechanic: Simulation of Infection Spread for the Classroom

Autor: Hendrik Knoche, Bastian Ilsø Hougaard, Majken Grunfeld
Přispěvatelé: Chang, Maiga, Chen, Nian-Shing, Sampson, Demetrios G, Tlili, Ahmed
Rok vydání: 2021
Předmět:
Zdroj: ICALT
Hougaard, B I, Grünfeld, M & Knoche, H 2021, Pandemic as Game Mechanic: Simulation of Infection Spread for the Classroom. in M Chang, N-S Chen, D G Sampson & A Tlili (eds), 2021 International Conference on Advanced Learning Technologies (ICALT) . IEEE Computer Society Press, International Conference on Advanced Learning Technologies (ICALT), pp. 231-233, he 21th IEEE International Conference on Advanced Learning Technologies (ICALT 2021), 12/07/2021 . https://doi.org/10.1109/ICALT52272.2021.00075
DOI: 10.1109/icalt52272.2021.00075
Popis: In light of COVID-19, we created a novel simulation game, to explain exponential growth in disease spread. The simulation game is an open educational ressource (OER) for children to reflect on how test and isolation can be applied to stop contagious diseases. The game was reviewed in three classrooms (P3-P5) by a primary school teacher to pilot the applicability of the game in an educational setting. Based on qualitative feedback from pupils, we developed accompanying exercise sheets and website in close collaboration with the teacher.
Databáze: OpenAIRE